WITX logo

Cyber Room 

1:30 to 5:00 p.m. (Except between 3:30 and 4:15) - Congdon Hall

Cyber Room Coordinators:
Bilge Karabacak,
Geoffrey M. Stoker

Cyber Room Games

 

Capture the Flag (CTF)

Try a cybersecurity capture-the-flag (CTF) event – challenges suitable for beginner thru intermediate.

CTF will run for the duration of WITX – just need a phone or other device to play.

Learn about cybersecurity and test your current knowledge.





Cyber Puzzle

Cyber Puzzle is crafted to ignite the security mindset within you! Three computers host text files, each concealing a fragment of a secret message. The setup allows for up to three participants to engage simultaneously. The completion times of each participant will be recorded. The top scorers will receive Ghost in the Wires: My Adventures as the World's Most Wanted Hacker by Kevin Mitnick as their prize. Skills needed include thinking outside the box, critical thinking, attention to detail, creativity, and curiosity!




Unlock Challenge

Unlock Challenge is designed to ignite the security mindset within you! We have three computers and three puzzle boxes that look like a Jefferson disk. The players will try to unlock the puzzle box by first revealing some secrets on the computers. This setup enables up to three participants to play simultaneously. The completion times of each participant will be recorded. The prize for the top three scorers will be the puzzle box. Skills needed include thinking outside the box, critical thinking, attention to detail, creativity, and curiosity!




Lockpicking

One of the classics ... Lockpicking, was first introduced by the renowned hacker conference DEFCON. Our difference is that you will try to open transparent locks. You will see what you are doing. The prize for the winner is the tool itself.




 

WITX Contact: Leo Emre Gokce, UNCW, Cameron School of Business, Congdon School of Supply Chain, Business Analytics and Information Systems

Back to top